Кто ни будь может объяснить принцип работы тамбурина или шейкера? Атака-релиз тоже как то криво выходят. Может есть упрощённая схема управления?
Насколько я понял, упрощённая схема это пользоваться встроенными в SD3 миди грувами (Future Hit Shaker \ Tambourine) и редактировать их в Groove Editor, или импортировать в DAW.
Немного информации из форума toontrack по теме велосити в future hit instruments :
"The future hit instruments are a special kind of instruments, designed to play articulations with transients in the end of the file. This is because playing a tambourine, for example, starts to make a sound when you start to shake it, and a little later – the transient (meaning the accent, the “hit”) is played.
This is why they are called Future Hit instruments, and they require special MIDI to be used. We have shipped pre-made MIDI for those, found in Grooves tab, or auto created by increasing Amount on such an instrument in Edit Play Style. It is a complex MIDI which is using velocity to control what articulation to play – e.g. the instruments can’t be played like a regular instrument.
They do, by default, get note number 2,3,4 or 5 – and we recommend that they use those, so the pre-made MIDI we ship works as intended.
In your case, you want to play it with an external MIDI keyboard. You should then only use the “Shake Hit Immediate”, or the “Shake Back Immediate” articulations – since these are the only regular working articulations these instruments have."
"How do you get the midi parts you’ve written to play in time to play in time because I’ve read part of the sound comes before the main impact which falls on the beat?
The MIDI is complicated to edit by yourself. If you add a future hit instrument, open Edit Play Style for a song block, select the future hit instrument add increase the amount, Superior will add these beats for you. You can go into the Grid Editor and see the MIDI (in the bottom), and try to edit it yourself "