// same as js plugin distortion_2, but different k ?

slider1:0<0,100,0.1>Shape (%)
slider2:0<-30,0,0.1>Output (dB)

in_pin:L in
in_pin:R in
out_pin:L out
out_pin:R out

@slider
amount=max(min((slider1*0.01),0.99),0);
k=2*amount/(1-amount);

output=10^(slider2/20);

@sample
in0 = min(max(spl0,-1),1);
in1 = min(max(spl1,-1),1);

out0=(1+k)*in0/(1+k*abs(in0));
out1=(1+k)*in1/(1+k*abs(in1));

spl0=out0*output;
spl1=out1*output;

@gfx 0 420
gfxSize = min(gfx_w,gfx_h);

gfx_r=gfx_g=gfx_b=0; gfx_a=1;
gfx_x=gfx_y=0;
gfx_rectto(gfx_w,gfx_h);

gfx_r=gfx_g=gfx_b=0.8; gfx_a=1;
gfx_x=gfxSize/2; gfx_y=0;
gfx_lineto(gfxSize/2,gfxSize,0);
gfx_x=0; gfx_y=gfxSize/2;
gfx_lineto(gfxSize,gfxSize/2,0);

gfx_r=0.5; gfx_g=1; gfx_b=0; gfx_a=1;
gfx_x=0; gfx_y=gfxSize;
x = -1;
while(
y = -((1+k)*x/(1+k*abs(x)));
gfx_lineto(x*gfxSize/2+gfxSize/2,y*gfxSize/2+gfxSize/2,1);
(x+=0.1) <= 1;
);
gfx_lineto(gfxSize,0,1);